Thursday, April 14, 2011

Final Sprint

Sorry, i have been very busy. I am currently sprucing up our levels. and are pushing for our final

Friday, February 25, 2011

Post-Beta... Again

We did not have all of our levels so we had to push back beta. But now we have all 48 levels we are now just polishing up the game. We have made worlds 6 levels per world and 8 worlds. We may remove worlds and tighten up our gameplay.

Wednesday, February 9, 2011

Post Beta

We are now at Beta. All we have to do is make everything look nice and sound good. I just want to see the art done. That is the only thing that is making me nervous, completing and implementing the art.

Wednesday, January 26, 2011

Sorry I havn't posted in a while. I forgot we had a blog. We got a lot done. We now have level selection and saving and loading coded. I keep working on collision detection and I think it is going well. We have everything looking good, I just hope the art gets done in time.